Обновить OBWT.lua

This commit is contained in:
Олег Цветков 2025-07-28 11:13:11 -04:00
parent 3b4157d855
commit ba2a64b6f7

View File

@ -37,8 +37,6 @@ local function main(cmd)
if (not PlayerFrame.inCombat) then AttackTarget() end if (not PlayerFrame.inCombat) then AttackTarget() end
if rage < 15 and isUsable(bloodrage) then if rage < 15 and isUsable(bloodrage) then
CastSpellByName('Bloodrage') CastSpellByName('Bloodrage')
elseif PlayerFrame.inCombat and GetUnitName('targettarget')~=GetUnitName('player') then
CastSpellByName('Taunt')
elseif buffed('Battle Shout') == nil and isUsable(battleShout) then elseif buffed('Battle Shout') == nil and isUsable(battleShout) then
CastSpellByName('Battle Shout') CastSpellByName('Battle Shout')
elseif isUsable(revenge) then elseif isUsable(revenge) then