Обновить OBWT.lua
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OBWT.lua
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OBWT.lua
@ -37,7 +37,7 @@ local function main(cmd)
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if (not PlayerFrame.inCombat) then AttackTarget() end
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if rage < 15 and isUsable(bloodrage) then
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CastSpellByName('Bloodrage')
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if PlayerFrame.inCombat and GetUnitName('targettarget')~=GetUnitName('player') then
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elseif PlayerFrame.inCombat and GetUnitName('targettarget')~=GetUnitName('player') then
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CastSpellByName('Taunt')
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elseif buffed('Battle Shout') == nil and isUsable(battleShout) then
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CastSpellByName('Battle Shout')
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