From 3b4157d8551f74b6ac6e8ee916e4b20d9e525444 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?=D0=9E=D0=BB=D0=B5=D0=B3=20=D0=A6=D0=B2=D0=B5=D1=82=D0=BA?= =?UTF-8?q?=D0=BE=D0=B2?= Date: Mon, 28 Jul 2025 11:04:50 -0400 Subject: [PATCH] =?UTF-8?q?=D0=9E=D0=B1=D0=BD=D0=BE=D0=B2=D0=B8=D1=82?= =?UTF-8?q?=D1=8C=20OBWT.lua?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- OBWT.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/OBWT.lua b/OBWT.lua index 9883d3a..7651e24 100644 --- a/OBWT.lua +++ b/OBWT.lua @@ -37,7 +37,7 @@ local function main(cmd) if (not PlayerFrame.inCombat) then AttackTarget() end if rage < 15 and isUsable(bloodrage) then CastSpellByName('Bloodrage') - if PlayerFrame.inCombat and GetUnitName('targettarget')~=GetUnitName('player') then + elseif PlayerFrame.inCombat and GetUnitName('targettarget')~=GetUnitName('player') then CastSpellByName('Taunt') elseif buffed('Battle Shout') == nil and isUsable(battleShout) then CastSpellByName('Battle Shout')