Обновить OBWT.lua
This commit is contained in:
parent
a1474496e7
commit
3b4157d855
2
OBWT.lua
2
OBWT.lua
@ -37,7 +37,7 @@ local function main(cmd)
|
|||||||
if (not PlayerFrame.inCombat) then AttackTarget() end
|
if (not PlayerFrame.inCombat) then AttackTarget() end
|
||||||
if rage < 15 and isUsable(bloodrage) then
|
if rage < 15 and isUsable(bloodrage) then
|
||||||
CastSpellByName('Bloodrage')
|
CastSpellByName('Bloodrage')
|
||||||
if PlayerFrame.inCombat and GetUnitName('targettarget')~=GetUnitName('player') then
|
elseif PlayerFrame.inCombat and GetUnitName('targettarget')~=GetUnitName('player') then
|
||||||
CastSpellByName('Taunt')
|
CastSpellByName('Taunt')
|
||||||
elseif buffed('Battle Shout') == nil and isUsable(battleShout) then
|
elseif buffed('Battle Shout') == nil and isUsable(battleShout) then
|
||||||
CastSpellByName('Battle Shout')
|
CastSpellByName('Battle Shout')
|
||||||
|
Loading…
Reference in New Issue
Block a user