OBWT/OBWT.lua
2024-09-09 18:01:10 +03:00

51 lines
1.6 KiB
Lua

function OBWT_OnLoad()
this:RegisterEvent('PLAYER_ENTERING_WORLD')
this:RegisterEvent('ADDON_LOADED')
DEFAULT_CHAT_FRAME:AddMessage('One button warrior tanking. Type /obwt for usage.')
SlashCmdList['OBWT'] = function()
local msg = 'To use OBWT addon, create a macro and type /script obwt();'
DEFAULT_CHAT_FRAME:AddMessage(msg)
end;
SLASH_OBWT1 = '/obwt'
end
function obwt()
local rage = UnitMana('player')
local bloodthirst = 'Ability_Warrior_Bloodthirst'
local revenge = 'Ability_Warrior_Revenge'
local sunderArmor = 'Ability_Warrior_SunderArmor'
local rend = 'Ability_Warrior_Rend'
local battleShout = 'Ability_Warrior_BattleShout'
local heroicStrike = 'Ability_Warrior_HeroicStrike'
TargetNearestEnemy()
if UnitExists('target') and UnitCanAttack('player','target') then
AttackTarget()
if rage < 15 == nil and isUsable(bloodthirst) then
CastSpellByName('Bloodthirst')
elseif buffed('Battle Shout') == nil and isUsable(battleShout) then
CastSpellByName('Battle Shout')
elseif isUsable(revenge) then
CastSpellByName('Revange')
elseif isUsable(sunderArmor) then
CastSpellByName('Sunder Armor')
elseif rage > 50 and buffed('Rend', 'target') == nil and isUsable(rend) then
CastSpellByName('Rend')
elseif rage > 70 and isUsable(heroicStrike) then
CastSpellByName('Heroic Strike')
end
end
local function isUsable(spellTexture)
return IsUsableAction(getSlot(spellTexture))
end
local function getSlot(spellTexture)
for i = 1, 120, 1
do
if(GetActionTexture(i) ~= nil) then
if(strfind(GetActionTexture(i), spellTexture)) then return i end
end
end
return 0
end;