Обновить OBWT.lua
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OBWT.lua
7
OBWT.lua
@ -32,6 +32,7 @@ local function tank(cmd)
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local revenge = 'Ability_Warrior_Revenge'
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local revenge = 'Ability_Warrior_Revenge'
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local sunderArmor = 'Ability_Warrior_Sunder'
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local sunderArmor = 'Ability_Warrior_Sunder'
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local rend = 'Ability_Gouge'
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local rend = 'Ability_Gouge'
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local shieldBash = 'Ability_Warrior_ShieldBash'
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local battleShout = 'Ability_Warrior_BattleShout'
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local battleShout = 'Ability_Warrior_BattleShout'
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local heroicStrike = 'Ability_Rogue_Ambush'
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local heroicStrike = 'Ability_Rogue_Ambush'
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if UnitExists('target') and UnitCanAttack('player','target') then
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if UnitExists('target') and UnitCanAttack('player','target') then
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@ -40,12 +41,14 @@ local function tank(cmd)
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CastSpellByName('Bloodrage')
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CastSpellByName('Bloodrage')
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elseif buffed('Battle Shout') == nil and isUsable(battleShout) then
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elseif buffed('Battle Shout') == nil and isUsable(battleShout) then
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CastSpellByName('Battle Shout')
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CastSpellByName('Battle Shout')
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elseif isUsable(shieldBash) then
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CastSpellByName('Shield Bash')
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elseif buffed('Shield Block') == nil then
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CastSpellByName('Shield Block')
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elseif isUsable(revenge) then
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elseif isUsable(revenge) then
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CastSpellByName('Revange')
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CastSpellByName('Revange')
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elseif isUsable(sunderArmor) and debuffStacks(sunderArmor) < 5 then
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elseif isUsable(sunderArmor) and debuffStacks(sunderArmor) < 5 then
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CastSpellByName('Sunder Armor')
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CastSpellByName('Sunder Armor')
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elseif rage > 50 and buffed('Shield Block') == nil then
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CastSpellByName('Shield Block')
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elseif rage > 60 and buffed('Demoralizing Shout', 'target') == nil then
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elseif rage > 60 and buffed('Demoralizing Shout', 'target') == nil then
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CastSpellByName('Demoralizing Shout')
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CastSpellByName('Demoralizing Shout')
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elseif rage > 80 and buffed('Rend', 'target') == nil and isUsable(rend) then
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elseif rage > 80 and buffed('Rend', 'target') == nil and isUsable(rend) then
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